Category Archives: Conventions

GM Idea: Cinematic Combat in RPGs

I have thought for years about why I have slowly gravitated towards more narrative RPG systems (like Dungeon World) from complex ones (like GURPS) and I struggled to put it into words. And then, it hit me.

I like narrative, cinematic combat in my games.

– Chris Colbath

I absolutely love GURPS, so please don’t think this is a slight against that system. I still think in GURPS terms when I describe the physical world and, oddly enough, try to understand things that are complex. Trying to create an understanding of how it would work in GURPS helps he process some things easier. No other system is as useful for describing the physical.

I have found, at least for more casual gamers, both the complexity of the system and the deadly nature of its combat, tend to make narrative cinematic combat less possible.

I used GURPS early on because it allowed me to say something like,

“I draw my sword and thrust it into his left eye” or

“I backflip over the wall away from his kick.” or

“I roll forward under his blow and come up with a thrust to his heart.”

In GURPS, these all have a real mechanical action associated with them, but the execution of them can take minutes to resolve. The first example, “I draw my sword and thrust it into his left eye” will take two actions to complete, which would take 2 seconds (2 game turns) to actually accomplish (assuming you don’t have the Fast-Draw skill, but let’s reduce the complexity a little).

In Turn 1, I draw my sword… Now, the first turn, there are no rolls, but I don’t get to do anything else, except perhaps, move or speak. NOTE: This turn would be absorbed into the next, if you had points in Fast-Draw for that weapon.

In Turn 2, I thrust it at my opponent aiming for the left eye. I have to calculate my thrust into the opponent. There are two rolls that will get done here; one by me to hit the eye and one by my opponent to dodge/block/parry the blow. In order to hit the eye, I also have to adjust my skill downwards for the complexity of striking such a small target and calculate another factors that will reduce or increase my skill for this particular strike.

If I hit, then the GM will roll for my opponent to defend. They can choose a dodge, parry or block – to get out of the way, stop the blow with a weapon, or interpose a shield respectively – and if they succeed, my attack will not hit. There are optional rules here to deal with damage to the weapon or shield as well, but we will skip those for this example.

Assuming we both make our rolls, I have failed to do any damage, and most of the time was spent calculating my chances. The exception to this is if I roll really well and critically succeed. That will negate my opponent’s ability to defend, and I will get what I wanted. Assuming I hit, I now have to calculate damage.

That will take a moment as well, as I need to factor in the anatomy and armour of my enemy, the weapon I used, and whether it was a critical hit – that requires a table look up and another roll. Once all those have been factored in, I roll the weapon’s damage and apply it against any armour. If any bypasses armour, any modifiers for the weapon type (impaling, slashing, or piercing) are applied to get the final damage. If this exceeds the subject’s HP, they get a set of rolls to determine if they are unconscious, or perhaps even dead.

All of that, for people that are focused on the event, can take a few minutes to resolve for those that know the rules well. For those that don’t, it can take longer.

It is still fun, for a certain style of play, but truly narrative cinematic combat is not that style of play. At least not for me.

Let’s do a Dungeon World example of the same action. This will all be decided in one turn, as ” I draw my sword and thrust it into his left eye” activates the “Hack & Slash” move, which requires one roll against your STR or DEX (plus any temporary modifiers) depending on your weapon.

You will have three possible results from this roll; you will not get what you want (and mark XP), you will get some of what you want or what you want with a hard choice, or you will get exactly what you want. On anything but a complete failure, you will do damage.

If you succeed well, you can optionally do more damage, but suffer damage from your enemy as you do. You roll your damage and the GM let’s you know what happens to the opponent from there.

Regardless, in two rolls, it is all over and you are on to the next player’s awesomeness. The fiction activates the game mechanics beautifully, flowing from one player to the next without effort.

This allows very fast, cinematic action from one moment to the next, without delay. This last point – without delay – is the most important thing, and here is why.

In today’s gaming environment, there are many distractions away from the table. The GM now has to deal with cell phones, TV’s, what happened on the latest binged show, etc. These things will leap into dull moments of play where you are looking things up in a book, or calculating the results of the latest sword hit, or whatever. The faster and easier you can move the action on from one moment to the next, the less of these distractions the GM will need to contend with.

A game like Dungeon World just might give you what you are looking for, if you are anything at all like me. I still use other systems for different styles of play, but this works best for the fantasy RPG I want to run.

This is my 2 cents, for what its worth.

Glitchcon 2015 Gaming Update – July

Schedule

Updates to the gaming schedule! Highlights are below:

The LARP Room has added Vampire the Masquerade, as a late night option on Saturday!

There are several play to win games, such as Castle Panic, and Machi Koro. Fireside games has donated several prizes, including Bears, Castle Panic, Zombie Panic, and Munchkin Panic. Come by the game room to check out what you can get!

We have Dennis McDonald running a game he wrote called “Adventure Maximum” and several D&D 5th edition games, including Tomb of Horrors. If you are familiar with this one, I am sure you are happy he is providing pre-gens! There are several other RPGs being run, including Achtung!, All Flesh Must Be Eaten, and a whole lot of Pathfinder!

Howling Moon will be back to run werewolf, Katie Fitch will have Krosmaster Arena, and Tortured Earth will running their RPG throughout the weekend! So much gaming!

We also have the Bentonville Public Library at our Game Library with games to check out all weekend long. And last, but not least, we can’t forget that Gear Gaming Store will be in the room for your gaming needs all weekend long!

And, of course, we will have Artemis!!!

Artemis

The great folks at Free Geek Arkansas, and several fine friends (who I will list below) have come together to create a fantastic bridge setup for the weekend. We will have two (2) functioning bridges on a closed network running version 2.20. This version has space sharks, bugs, whales and dragons to confound the players! Some information about these new changes are on
Reddit.

Big thank you to the Bridge Builders:

Martin Jackson

Chris Williams

Casey T.

Scott Kammerzell

Zac Slade (Free Geek)

Brian Dallman

Nathan Jared

Josephine Jackson

Danielle Jackson

And of course, Evil Xander.

 

That’s all for now! Come to GlitchCon and PLAY MORE GAMES!

Glitchcon Updates – June 2015

Updates to the Game Room!

Gaming Schedule

Gaming Request Form (for adding more games to the schedule!)

The schedule is filling up. The LARP Room is completely full from 6pm Friday until 4pm Sunday! I have additional LARP requests I am trying to find space for, but I don’t think I can fit them! John Wick and Rob Justice will be teaming up to bring Wasteland Bazaar for our evening fun, while the day will be filled with LARPcraft Myth & Legends play. Search “LARP Room” on the schedule for more details on LARPing goodness!

The Tabletop Room will be in the main convention center and will be sponsored by Gear Gaming in Fayetteville. They are bring the Pathfinder Society with them hosting D20 fun all weekend long. It starts early on Friday and runs all the way through Sunday, so come down early to get started! Search “PFS” or “Pathfinder” to find them on the schedule.

The Star League will be there hosting various miniature wargames and board games, including Battletech, Star Fleet, and Twilight Imperium! Search “Star League” on the schedule for details.

Several vendors are adding prize support this year, so get ready for some SWAG! Make sure to sign into the schedule and confirm your spot in a game you are interested in and create your own Gaming Schedule for the weekend. Share the schedule with your friends!

More updates later!

Gaming Schedule

Gaming Request Form (for adding more games to the schedule!)

An Apology without blame

I have been studying the principles of Dale Carnegie this week, preparing to be a Graduate Assistant over the next 12 weeks. I have also recently read the Klingon Art of War, a fictional account of the writings of Sun Tzu from a Klingon point of view. In reading these books, an incident at Glitchcon recently came to light and, as my mind excels at, showed me my error and how I could have prevented the incident from exploding as it did.

I cannot likely correct it now, as the actual issue had nothing to do with me. That still remains to be resolved, and will likely remain so for some time, until people can come together and discuss it. That is where my error lies, and that error alone is what I wish to apologize for.

When the issue came to me, it was from a dear friend and my daughter. My bias should have been apparent to me at that time, but it was not. I proceeded under the assumption that I had heard all I needed to and went to confront the other party involved. I did so as quickly as I could, as one does not postpone a matter of honor. It took a few hours for me to actually get to him and I was otherwise occupied at that time. My distraction proved to be an issue, and I proceeded poorly.

I accused and was met with a defensive, justifying stance, as my Carnegie training should have prepared me for. I set the grounds for fixing the matter, and they were absolute. This was, as all absolute solutions go, the wrong thing to do.

Today, I was listening to Principle 3, If you are wrong, admit it quickly and emphatically, and I realized my error. I immediately began to write this apology. All other concerns fell away, as I reviewed the weekend and every interaction I had had with all parties in question, until I found the moment where I had unintentionally escalated the issue.

As the Klingons say, Choose your enemies well. In this case, I did not. Not because I was in any danger of being defeated. To the contrary; I had nothing to lose and he had everything to lose. It was pure arrogance on my part to challenge him at all. Secondly, it was not my fight to engage in. In my eagerness to defend my friends and family, I rushed into battle to take on a foe that I had no business fighting.

The action I should have taken was this, and I still suggest it be taken: The parties involved and ONLY the parties involved should privately and personally (over video chat, perhaps) discuss the matter, allowing both points of view to be heard, and then both parties may resolve this matter as mature adults. Had I required such a meeting to take place at the convention, this whole thing would not have escalated to the public. How the two parties would have settled it, I have no idea. Would it have happened the same way had they spoken? Maybe, maybe not.

I prevented such a question from being answered by being accusatory at our first meeting. Everything that happened after that was a direct result of my error. Everything that happened before that moment, I take no responsibility for and leave that to the parties involved to dispute or resolve. I only ask that you work out that resolution privately.

I cannot and do not speak for Glitchcon, its Directors, or affiliates/sponsors. Any decision or action they have or will take is independent of this apology. I was not asked to make this apology; I do so completely of my own accord.

This is solely to apologize for my behavior towards the party involved and to assure that I have absolutely no malice towards anyone involved, nor have I at any point. My sole intention was to resolve the situation in a private, honorable manner and my apology is for making that end goal more difficult with my actions.

Thank you for your patience and understanding.

GlitchCon 2014 Gaming Help!!!

If you are coming to GlitchCon and want to help in the game room in a serious way, please read this!

UPDATE:  6/20

I have help for the schedule!  We will have a preliminary schedule up by 7/1.  If you are wanting to run games, please use these links to get them in the system so they can be scheduled!

 http://serenityalways.com/blog/2014/03/25/glitchcon-2014-gaming/

Continue reading GlitchCon 2014 Gaming Help!!!

GlitchCon 2014 Gaming

If you are planning on running a game at Gl!tchCon, I will need you to fill out this form.  For the paranoid, a tinyurl preview.

If you are looking to run a Demo table for your game or for a game company at Gl!tchCon, I will need you to fill out this form. For the paranoid, a tinyurl preview.

Both of these forms lead to google forms that will capture information to a spreadsheet that only I have access to.

Some of the feedback I received last year is that a schedule was not posted early enough. With that in mind, please don’t wait until the last minute.  I want to get a schedule up by July 1st.  I will need you to fill these out by June 15th, in order to make that deadline.  If you come in later, we can still add you to the schedule, but you may not have the benefit of advertising that we do on the website, meaning folks may not know you will be there.

Remember, to get a free pass into the convention, we require 16 hours of total volunteer time.  

If you have any questions, please send them to me, at rockstar at glitchcon dot com and I will do my best to answer them as quickly as possible.

Chris Colbath

Master of Games at Gl!tchCon

brasskey

A mixed bag (of dicks) – 2013

I have to say, that this year was a mixed bag for me. As I write this,  I considered one of these statements to open with:

I have to say, this year sucked. It can eat a bad of dicks.
I think this was a pretty decent year, despite the setbacks.
I think this year was rather Meh.

None of those captured it.  So, I think I will go with this opener.

This year was pretty much a wash. I think it only needs to nibble on a bag of dicks, but it still needs the bag. I really does.

I did some fun stuff this year, and had some changes that just sucked. Still, I am physically ok, even though I am challenged by body maintenance due to a profound of NOT taking care of it for awhile. So, let’s get that out of the way, shall we?

The Bad Stuff

Medical

I was in the hospital twice and called 911 several times to deal with an atrial flutter (http://en.wikipedia.org/wiki/Atrial_flutter). I was in the hospital for four (4) days and was eventually rebooted* and discharged. That was an ok experience, as I was coached by my doctor in front of my manager, saw some damn sexy nurses – I was not able to do anything about it. Mixed bag, right? – and had decent food for a hospital. I then had to lie on my ass for a week to recover from the reboot*.

* re·boot [v. ree-boot; n. ree-boot, ree-boot]
verb (used with object)
1. to restart (a computer) by loading the operating system; boot again.
verb (used without object)
2. (of a computer) to be restarted.
noun
3. an act or instance of restarting a computer.

In this case, I, or rather, my heart, was the computer.  They gave love a bad name, and hit me with 70 Jules, and then with 150 Jules right in the kicker.  I would tell you what it was like, but the last thing I remember after they got set up was saying, “I think the Demorol is kicking in…”  I woke up some time later in my bed with my CPAP machine on.  They insist that I was hilarious through the process, and I am sure they weren’t lying.  One of the nurses told me when she came in when I asked what happened while I was out,  “Congratulations on your engagement!  I think you will love the kids!”  I didn’t bite on that, because marriage and me aren’t even friends on Myspace, no what I mean?

Anyway, that was the highlight of that experience until I read the discharge notes.  I was to stop drinking alcohol and start on a low sodium diet.  I keep it under around 1200-1500 mg per day and I will tell you this is one of the hardest things I have ever done.  But, I am discovering how to cook again and an amazing amount of new foods.  I am not going to be that guy, so I will just go to whatever restaurant folks want to go to and order low sodium stuff – like water – and make it through.  In fact, I have been for over a month and I think I am doing ok.  I will get better over time.  My heart is strong, but the reboot takes some recovery time.

The downside of all this was getting hit with hospital bills

Transportation

I couldn’t drive all year, which made most of the year difficult at best.  I missed out on lots of things and it put certain plans I had so far on the back burner, I had to turn it off.  I am hoping, now that I can get my license back (just coordinating to get the logistics done, as I still can’t drive – the irony), that I will be getting some traction on plans that I have been putting off for a long while. I will keep you posted.

The Passing of Friends

I had several friends pass along this year.  Cheryl O’Connor, Steve Bue, and Ricky Lindroos.  Although I was not close with them recently, I knew them long ago and they will be missed.

The Good Stuff

Conventions

I was able to attend/work Gencon, Glitchcon, and Arkcon this year.  I will be attending DarkCon in the next few weeks, as well.  I missed Dragon*Con, which I am mildly sad about, but I *might* hit it next year.

Gencon was overwhelming.  I enjoyed it immensely, as I was able to see some great friends there, and meet some new ones.  I spent much of my time in the gaming and vendor rooms, and then just chilling with those friends at night.  It was a great time.

Glitchcon was a lot of work (not nearly enough, though – this year will better), as I tried to do to much of the work alone.  I will be forming a team for this year, so that won’t be an issue, but this year was not up to my standards for work.  Still, people had fun, I was party to a really fun game that was written there, and it was a success. Lots of fun was had.

Arkcon:  Drunken Artemis.  ‘Nuff said.  Ok, not really.  It was a really well run game room and I hope it will be the same this coming year.  I am really looking forward to it.

People

I met some really cool people this year and will hopefully have the opportunity to do some really cool things.  We shall see.  I also plan to reconnect with folks with the license obtaining thing happening soon.  Now just to deal with the fear of driving…

Games

I spent too much money on games this year, as I was spending too much time at home alone.  So, games.  I have been playing some fun ones, but I am not used to spending this much time with them, and I feel guilty I haven’t been writing enough.

Writing

I took a class on writing and it has helped me to understand some of the ways to frame a story.  I am hoping to more writing in this next year, as I think I will do a much better job.  I have 3 or 4 books I started writing, but without a good outline, I never finished.  Now that know how to create an outline for a novel, I am hoping to get them done this year.  So, less games/TV and more writing.  Wish me luck!

Music

I am in the Walmart Associate Choir.  We perform at various company events throughout the year and it has given me the opportunity to get my singing muscles back in shape.  I have recorded a few songs this year, just to see how my voice sounded on them, but due to the copyright laws, I am not supposed to share them.   /sadface

Next year, I want to record some of my original songs, and I am looking for folks to help.  I tried learning guitar this year, but I have come to the realization that I just suck at it.  I bought a bass guitar, as I seem to be forever stuck in bass clef.  I will let you know how it goes.  Being a singer/bass player/drummer can’t hurt my chances in the long run.

This is the end

And so, as I close out the year – and this blog – I just have to say it wasn’t a great year, but I have certainly had far worse ones.  I hope your Holiday Season has been fabulous and that you made it through as well.  Hears to a better 2014!

I will leave you with the immortal words of Barry Manilow, as performed by John Barrowman, Captain Jack Harkness himself:

I made it through the rain, I kept my world protected
I made it throught the rain, I kept my point of view
I made it through the rain, And found myself respected
By the others who got rained on too
And made it through

Walking the Path,

Chris

GenCon 2013: A long time coming

In one short week, I will be at GenCon to play games and see the greatest gaming convention in the world.  Or so I have been assured.  This will be my first time to attend.

Most of you know that I have taken an irrational dislike to Gary Gygax.  Some of you know why.  Even fewer of you know this is the reason I have never gone to GenCon.  The Mecca of gaming and I am a GenCon virgin over a stupid Vow I made as a rash young boy.

Granted, I still don’t like him.  Given what he has done for the hobby, regardless of what I think of him, I will accept him as a Founder of what I love.  I will not accept him as the great and wonderful Oz.  Oh wait, that term actually fits him, at least the character’s charlatan origins, but he was a 3rd level magician, at best.

But, that’s not what I am writing about here, even though it is related.  That story is written here, for those that are interested.    Now on to GenCon.

I am really, really, excited about going to GenCon.  It is a little overwhelming, even for a veteran congoer like me.  I have been to several *really* large conventions and the atmosphere is staggering at first.  Most conventions are a mix of many things and gaming, although usually pretty cool, gets a side seat to all of the other events.  Like screen and voice actor signings and such, HUGE raves, and cosplay.  The merchant rooms might have one or two gaming vendors, if that.  Especially at the “Comiccon” type events.  Those are largely comics (duh), artists, and writers, with general nerd culture items thrown in.  These things take over a convention and gaming is just part of the crowd.

But *this* one is all gaming, all the time.   Most of the vendor room, I am told, is gaming vendors.  All of the food groups are represented.  Here is a link to the announcements for games being premiered at Gencon. I am sure there will be more, but this is all I could find.  Assuming I can afford it, I will bring home as many as I can!

I will be playing in a Houses of the the Blooded LARP, run by Rob Justice and attended by the creator, John Wick.  I generally have a blast with this crew and am excited to see that happens.  Most of this group will also be at GlitchCon, a week later.  I expect to have a great time.

I plan to play a 2 hour Artemis mission called Ship of the Line, and I dread that they will make me Captain, even though they know not my skills. I rarely get to play any role but captain, so it might be nice to run another station.  Anything but Comms, though.  I will do it, so the mission will succeed, but I really don’t like Comms.  The new version will be out there, as well, so I will be one of the first to try it outside of the Beta Testers.  I am excited.

I will also spend time with some of my friends, although most of them have had plans for GenCon for many moons and I doubt we will spend much time together.  So, as I am wont to do, I will meet many new gamers and drink with new friends while they are about their business.  I absolutely love meeting new people.  They all have stories, as Kaylee would say.

I look forward to what is to come and I will report as soon as I can when I get back.  Expect FB updates and such, as I go.

So, wish me luck and I will see you upon my return. Play more games!

Serenity Always,

Chris

GenCon Gaming Dreams

Games I want from GenCon.  I am sure I won’t get them all (unless I can), but WANT!
Name (manufacturer) 
Galaxy Defenders (Ares games)
Mage Wars: Druid vs. Necromancer (Arcane Wonders)
Maximum Throwdown (AEG)
Inkognito (Ares games)
Sails of Glory (Ares games)
Consequential (Asmadi)
Ultimate Werewolf: Inquisition (Bezier games)
Leviathans: Ship Quirks & Crew Abilities Card Deck (Catalyst Game Labs)
Gravwell: Escape from the 9th Dimension (Crytozoic Entertainment)
Death Cup (Drunkassgames)
BloodBound (Fantasy Flight)
Dead Panic (Fireside games)
Firefly: the game (Gale force nine)
Galactic Strike Force (Greater than Games)
Zombie, 25′ (Iello)
Dixit 4, and 2 & 3 (Libellud)
Fluxx, the board game (Looney Labs)
Shitenno (Ludonaute)
Pathfinder Adventure Card Game: Rise of the Runelords – Base Set (Paizo)
Pathfinder Adventure Card Game: Rise of the Runelords – Character Add-On Deck.  (Paizo)
 Mice and Mystics: Heart of Glorm ( Plaid Hat Games)
Space Cadets: Dice Duel (Stronghold Games)
Pandemic: In the lab (z-man games)
Pandemic: On the brink (z-man games)